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10 hrsp merc on a toon
#6
I agree about 10HP. 5HP is too much for a 'toon. 3 is too much. Electric motor's are the only way to go. My reasoning- instant on and go. Instant off and stop. If you stop a gas motor, you usually have to pull the safety cord/kill switch cord out. If you're not exactly where you want to be- start all over put it back in, crawl up on the seat pull the cord, once, twice then hold on. With electric-finger control to start. You know when your battery is getting weak. When you run out of gas- you're out of gas. Biggest plus for an electric- NO NOISE or pollution. I've tried both, and a gas motor is great.
\For regular boats. Not kickboats.
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Messages In This Thread
10 hrsp merc on a toon - by idahopanfish - 03-12-2007, 03:45 PM
Re: [tubeN2] 10 hrsp merc on a toon - by poky-mon - 03-14-2007, 03:47 AM
Re: [poky-mon] 10 hrsp merc on a toon - by tubeN2 - 03-14-2007, 11:18 AM
Re: [WeeHooker] 10 hrsp merc on a toon - by mojorizing - 03-14-2007, 02:54 AM
Re: [TubeDude] 10 hrsp merc on a toon - by spidey - 03-14-2007, 03:55 PM

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